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	<title>Comments on: Virtual Rape: What Interfaces Mean to Games</title>
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	<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/</link>
	<description>adventures in video games, research, and saving the world</description>
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		<title>By: Mitu</title>
		<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/comment-page-1/#comment-1158</link>
		<dc:creator>Mitu</dc:creator>
		<pubDate>Thu, 10 Sep 2009 05:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://mitu.nu/?p=190#comment-1158</guid>
		<description>Isn&#039;t it just? Thanks for reading. :)</description>
		<content:encoded><![CDATA[<p>Isn&#39;t it just? Thanks for reading. :)</p>
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		<title>By: Lucy Johnson</title>
		<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/comment-page-1/#comment-1156</link>
		<dc:creator>Lucy Johnson</dc:creator>
		<pubDate>Thu, 10 Sep 2009 03:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://mitu.nu/?p=190#comment-1156</guid>
		<description>Gosh what  a mine field.  How interesting....</description>
		<content:encoded><![CDATA[<p>Gosh what  a mine field.  How interesting&#8230;.</p>
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		<title>By: essell</title>
		<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/comment-page-1/#comment-1154</link>
		<dc:creator>essell</dc:creator>
		<pubDate>Thu, 27 Aug 2009 01:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://mitu.nu/?p=190#comment-1154</guid>
		<description>Yeah, it&#039;s risky... but in the particular case of Rockstar, I applaud them for the risks they&#039;ve taken. They&#039;re one of the few cases in the games industry where I think they balance out their ultra controversial videogame thing with the genuinely smart, games as a valid creative medium thing. A rare breed!</description>
		<content:encoded><![CDATA[<p>Yeah, it&#39;s risky&#8230; but in the particular case of Rockstar, I applaud them for the risks they&#39;ve taken. They&#39;re one of the few cases in the games industry where I think they balance out their ultra controversial videogame thing with the genuinely smart, games as a valid creative medium thing. A rare breed!</p>
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		<title>By: Twitter Trackbacks for mitu.nu » Virtual Rape: What Interfaces Mean to Games [mitu.nu] on Topsy.com</title>
		<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/comment-page-1/#comment-1153</link>
		<dc:creator>Twitter Trackbacks for mitu.nu » Virtual Rape: What Interfaces Mean to Games [mitu.nu] on Topsy.com</dc:creator>
		<pubDate>Sun, 23 Aug 2009 13:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://mitu.nu/?p=190#comment-1153</guid>
		<description>[...] mitu.nu » Virtual Rape: What Interfaces Mean to Games  mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games &#8211; view page &#8211; cached  #RSS 2.0 RSS .92 mitu.nu » Virtual Rape: What Interfaces Mean to Games Comments Feed mitu.nu Mitu.Nu Soft Opening! Rebooting… &#8212; From the page [...]</description>
		<content:encoded><![CDATA[<p>[...] mitu.nu » Virtual Rape: What Interfaces Mean to Games  mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games &ndash; view page &ndash; cached  #RSS 2.0 RSS .92 mitu.nu » Virtual Rape: What Interfaces Mean to Games Comments Feed mitu.nu Mitu.Nu Soft Opening! Rebooting… &mdash; From the page [...]</p>
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	<item>
		<title>By: Mitu</title>
		<link>http://mitu.nu/2009/08/21/virtual-rape-what-interfaces-mean-to-games/comment-page-1/#comment-1152</link>
		<dc:creator>Mitu</dc:creator>
		<pubDate>Sat, 22 Aug 2009 19:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://mitu.nu/?p=190#comment-1152</guid>
		<description>Ooh, I haven&#039;t ever made that comparison to snuff films, good point. &lt;br&gt;&lt;br&gt;This is a whole different kettle of fish to the original post, but making something &quot;deeply immoral... to the point where... the game expects players to question themselves and their enjoyment (or not) of it&quot; is definitely very, very risky territory - but you&#039;re right, I guess that&#039;s where the &#039;open to interpretation&#039; element comes in. Hmm.</description>
		<content:encoded><![CDATA[<p>Ooh, I haven&#39;t ever made that comparison to snuff films, good point. </p>
<p>This is a whole different kettle of fish to the original post, but making something &#8220;deeply immoral&#8230; to the point where&#8230; the game expects players to question themselves and their enjoyment (or not) of it&#8221; is definitely very, very risky territory &#8211; but you&#39;re right, I guess that&#39;s where the &#39;open to interpretation&#39; element comes in. Hmm.</p>
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