Thinking About People at GDC 2015

Sneak preview of work-in-progress title slide. Yes, I know the title is wrong!


I’ve been meaning to announce that I’ll be speaking at Game Developers Conference 2015 this year, with an hour-long Design Track talk entitled “Thinking About People: Designing Games for Social Simulation”.

I’m mega-honoured, and also a bit nervous; while I’ve previously been fortunate enough to speak at GDC in previous years, they’ve been microtalks and rants (two of each, to be precise), so I haven’t given a talk there for longer than five minutes at a time. I hope you can make it, though!